Heroes on Demand: Donn’eera, Twi’lek Conman With An Edge

Welcome back to Heroes on Demand, a wretched hive of scum and villainy and ready-to-play characters for a variety of RPGs. In a place like this you can find plenty of different examples of what the underworld of the galaxy has to offer, from the hired muscle to the big players who hire them and everyone in between. Sometimes these vastly different beings need someone to bring them together. Other times people need to be brought together with certain, shall we say, ‘restricted’ goods. That fellow in the back is the kind of scoundrel you need to talk to for that sort of thing. Careful when it comes to negotiating price, though, because he’s uncannily good at finagling a few extra credits out of his clients. Come on, I’ll introduce you to:

twileksmuggDonn’eera, Twi’lek Conman With An Edge

Game: Star Wars: Edge of the Empire

Species: Twi’lek

Career: Smuggler

Specializations: Scoundrel, Force Sensitive Exile

Obligation: Blackmail (10)

Motivation: Sibling

 

Characteristics

Brawn 1

Agility 2

Intellect 2

Cunning 3

Willpower 2

Presence 3

Skills

Charm 2, Deception 1, Knowledge (Underworld) 1, Streetwise 2, Vigilance 1, Ranged (Light) 2, Cool 1

Talents

Convincing Demeanor, Quick Draw, Black Market Contacts

Force Rating: 1

Force Power: Sense

-The Force user can sense the Force interacting with the world around him.

-The user may spend 1 force point to sense all living things within short range (including sentient and non-sentient beings.

-The user may spend 1 force point to sense the current emotional state of one living target with whom he is engaged.

Soak/Defense: 2/0

Wound Threshold:  11

Strain Threshold: 13

Equipment: Holdout Blaster (Ranged [Light], Damage 5, Crit 4, Range Short, Stun Setting), Heavy Clothing, Comlink (handheld), Extra Reload, Sabaac Deck, Datapad, Utility Belt, 60 Credits

Background: A legitimate lifestyle is hard for a Twi’lek to manage in the Empire’s galaxy, and Donn’eera wasn’t even up for trying. Still, a form of respectability was not unattainable, and so ‘Donny’ set about making himself a trusted and indispensable middle-man for the underworld. Things were going pretty well, as everyone in the galaxy wants something or other and is often willing to pay a nice fee for whatever it is, whether it’s a new job or hired muscle or the latest blaster mods. Donn’eera was blessed with a silver tongue and an uncanny ability to read people, meaning he was an expert at making deals work out in his favor. Life was good.

And then one of Donny’s meaner business associates found out he had a little brother back home who could move things with his mind.

Rather than turn Donn’eera’s brother in to the Empire for the standard bounty on Force-sensitive beings, the business associate decided to gain a more long-term benefit. Now, on top of trying to make a living for himself, Donny has the added burden of blackmail: keep the credits and the favors coming, or Little Brother’s talents get him sent to the Inquisitors. It could be worse. Nobody yet knows that Donn’eera himself has a touch of the Force about him. Not even Donny.

Design Notes: In terms of mechanics Donn’eera is a straight-up ‘face’ character, able to talk his way into and out of most situations. Sometimes the negotiations at the cantina’s corner table still go badly, so of course he’s armed and skilled with his weapon, but in the main, if blasterfire is scorching the air, then Donny’s not having a great day of it. His Force sensitivity gives him an added advantage, giving him advance warnings and a good read on the person across the table from him.

I wanted to build a character who used the Force in a way that solidly complimented his starting Career and Specialization. Getting some Talents from the Force Sensitive Exile tree definitely fits, as many of them (Street Smarts, Sense Emotions, etc.) enhance skills a Scoundrel like Donny already has or might consider. Advancing through Force Power: Sense also does so, as knowing what an opponent is feeling or thinking can be a great boon in both combat and negotiating.

However, I also wanted Donn’eera’s Force ability to have a narrative import as well. He isn’t aware that he is a Force sensitive. His sibling’s ability with, say, Force Power: Move is very obvious, while Donny’s is subtle. He chalks it up to gut feelings and being good at reading people. Advancing much more through Force Power: Sense, however, will lead to him actually reading minds, undeniable proof that he’s in the same danger as his little brother. Gaining more power, then, will force Donn’eera and his player into dealing with life as a Force sensitive on the Edge of the Empire.

Image by Daenikka @ DeviantArt
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